Apr 27, 2008, 09:14 PM // 21:14
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#1
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Ascalonian Squire
Join Date: Feb 2008
Guild: Dark Alley[dR]
Profession: Rt/Mo
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any chance that HA wil be revived in GW 2?
Maybe everyone will start worrying less about rank and more about SKill? Maybe completely get ride of a HA or the equivalent title? Anyone think that GW 2 might help revive PvP?
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Apr 27, 2008, 09:18 PM // 21:18
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#2
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Wilds Pathfinder
Join Date: Apr 2007
Guild: Shards of a Broken Crown
Profession: R/
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I hope they get rid of HA.
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Apr 27, 2008, 09:22 PM // 21:22
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#3
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Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
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I don't have an idea how they would do such a thing, but i love HA, and hope that in GW2 there is some sort of revival of HA.
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Apr 27, 2008, 09:25 PM // 21:25
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#4
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Ascalonian Squire
Join Date: Feb 2008
Guild: Dark Alley[dR]
Profession: Rt/Mo
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Ha is fun but is is seriously messed up because of fame.
Maybe ditch the title and add more prizes
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Apr 27, 2008, 09:25 PM // 21:25
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#5
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Jungle Guide
Join Date: Aug 2006
Location: USA
Guild: Lack of Talent [Luck]
Profession: P/
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GW2 will be 100% focused on pve, sure there will be a somewhat gvg equivalent, and then a glorified version of alliance battles
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Apr 27, 2008, 09:27 PM // 21:27
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#6
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Ascalonian Squire
Join Date: Feb 2008
Guild: Dark Alley[dR]
Profession: Rt/Mo
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If anyone's ever read battle royal I think Guild wars should do something like that.
Basically Make it a free for all but add the ability TO make alliances between different players. I'm not sure implement that but i think it would be great fun.
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Apr 27, 2008, 09:28 PM // 21:28
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#7
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Ascalonian Squire
Join Date: Feb 2008
Guild: Dark Alley[dR]
Profession: Rt/Mo
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I don't even consider AB Part of Pvp.
Edit: What i'm trying to say is that GW 2 needs major overhaul and that Anet SHould listen to us PvP people.
Last edited by solstar; Apr 27, 2008 at 09:31 PM // 21:31..
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Apr 27, 2008, 09:55 PM // 21:55
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#8
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Desert Nomad
Join Date: Jan 2006
Profession: N/
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yes pls...gw2 needs HA and moar fame/titles/emotes!
srsly...only good pvp modes are gvg,ha and team arenas...there shouldnt be any other...
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Apr 27, 2008, 10:09 PM // 22:09
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#9
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Ascalonian Squire
Join Date: Feb 2008
Guild: Dark Alley[dR]
Profession: Rt/Mo
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Quote:
Originally Posted by Šiljo
yes pls...gw2 needs HA and moar fame/titles/emotes!
srsly...only good pvp modes are gvg,ha and team arenas...there shouldnt be any other...
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Its the fame/titles/emotes that have ruined HA.
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Apr 27, 2008, 10:31 PM // 22:31
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#10
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Gameamp Guides (AMP)
Profession: E/
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I'm sorry, but get rid of HA. No matter how much you change balance the skills, HA will always be surrounded by gimmicks because the objectives change. It's not like any of the other PvP modes where you have the same objective all the time, HA will always be unbalanced because the different objectives promote gimmicks.
Scrap HA and focus on balancing the skills instead.
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Apr 27, 2008, 11:53 PM // 23:53
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#11
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Canada
Guild: After This Game Its Baby Making [Time]
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Actually I think different objectives discourage gimmicks because it's so hard to build a gimmick to function well on all the different objectives. Gimmicks do well because the first three maps in HA are:
1v1 Elimination
1v1 Elimination
1v1 Elimination
That, and most of the other objectives are pretty simple. Gimmicks don't do well in GvG because the format is so complex and there are so many different strategies that you need to be adaptable. I think that HA maps should be designed with that sort of mindset and it will help get rid of the problem.
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Apr 28, 2008, 12:14 AM // 00:14
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#12
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Desert Nomad
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gimmicks are in HA only due to fame and the occasional Halls, if you hold you win awsome reward from HoH chest.
take the PvE and title parts away from HA and you get a clean PvP arena like GvG.
HA was never clean but it had better times. maybe even remove the high end HoH items as they arent so rare ever since the introduction of HM, Dwarven Axes, Serpent Axes, Crenlated Swords, etc used to be exclusive to HoH chet, now you can get them from chests and mobs in HM. still rather rare but not exclusive to HoH. so just take the PvE crap away from HA completely and maybe we'll see a good PvP arena again.
P.S do it in GW1 not just GW2, for those of us who dont wanna waste any more money than we already did on GW1 and all its expansions, dont just leave us to the wolves while GW2 will get all the love...
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Apr 28, 2008, 04:55 PM // 16:55
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#13
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Krytan Explorer
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
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Frankly, i'm not holding my breath about the PvP in GW2, Anet had a great PvP game, and what did they do with it? Well, i'll let you answer that.
Realistically looking at how they've handled the PvP in this game over the last year and a bit, can you really believe it will be awesome as people say it was in the beginning of Gw1? Mmmm...
I think gw2 will be 99% pve with the other 1% being GvG, at the moment i'm not counting world pvp as pvp at all, as from what we've heard so far it sounds exactly like glorified AB, and I think even GvG will be quite watered down.
So no, I don't expect HA to see a return. As much as I would like it to.
On a different note, considering how you're all saying fame ruined HA etc I would agree to an extent but not fully, I would say alot of people you saw playing, even a good while back only played for the fame, without it, there's not really any incentitive and to some this may seem trivial but after a while your gonna get bored of any format if there is no incentitive. How many of you could honestly say you'd play GvG for more than a year if there was no ranking system, no tournaments, no ladder?
I think they should keep fame for HA if they do decide to bring it back, but maybe make it so you only get it by winning the higher tier maps, such as golden gates, courtyard, antechamber and HoH itself, that would eliminate gimmicks as they only play for the first 3 maps, and bring back the skill attached to the hero title, which is long since gone.
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Apr 28, 2008, 07:12 PM // 19:12
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#14
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Krytan Explorer
Join Date: Nov 2006
Guild: Pita Bread And Scud Missiles Ai[iiii]
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The better question is: will HA be revived in GW1?
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Apr 28, 2008, 07:57 PM // 19:57
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#15
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Krytan Explorer
Join Date: Oct 2006
Guild: The Order of Chaos Reborn [ToC]
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Quote:
Originally Posted by tha walkin dude
The better question is: will HA be revived in GW1?
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They've already answered that question with their oh-so-timely skill updates that always fix the root of the problem the first time. [/sarcasm]
I think that ANet hasn't revealed the entirety of the PvP system for GW2 yet. They've left some barebones details (World PvP, GvG with anyone who enters it UAX), but they've lavished the feature list on PvE. Why? PvE players are harder to satisfy than PvP. You give a PvP'er a good set of skills, a decent balance, and an arena to butt heads against other PvP'ers, and the guy's happy. You give the PvE'er an entire continent to romp in, and they'll whine about how boring it is sooner or later.
Shame was, as they focused on satisfying the PvE'ers thirst for everything new, they left no time for balancing PvP with the new mechanics except through horribly-done trial-and-error. We got the shaft because Joe PvE is an impatient guy with MMO ADD. Such are the facts.
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Apr 28, 2008, 09:46 PM // 21:46
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#16
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Boku Wa Kawaii Neko Desu [MS13]
Profession: W/E
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Quote:
Originally Posted by solstar
Its the fame/titles/emotes that have ruined HA.
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Says the 2k8r.
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Apr 28, 2008, 11:31 PM // 23:31
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#17
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Krytan Explorer
Join Date: Dec 2006
Guild: Alliance of Anguish [aOa]
Profession: Mo/
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There will be something called "The Mists" instead. No idea how the gameplay will work but, tbh, it would not be in Anet's interests to try and revive HA in its current form...or many of its most recent ones.
HA is pathetically underpopulated for an international arena of PvP. A gametype that has proven to be unacceptable and unpopular (save for a minuscule few) simply can't survive.
HA in its day was a great idea. It was a simple 8v8 environment that allowed "everyone" to play. Because "everyone" did, there were reasonable chances that folks would get fame, see Halls, and maybe even win once or twice before a better team came in. Were there fame farmers? Of course there were: apart for a lucky chest drop, it was the incentive to play the gametype instead of GvG. Not everyone could or can play GvG; it requires a level of tactical play that most people cannot acquire with strangers.
But it drowned in retools. 6v6 insulted the player base of the time; many left and did not return to the arena. Constant changes to the maps, their win conditions, and requirements to win further pushed the population away. HA is, perhaps, one of the best examples I have ever seen of the "if it ain't broke, don't fix it" adage. It wasn't broke--not nearly to the level players here and in other forums lamented it to be--until constant fixes whittled the population down to a fraction of its former popularity. And with the people went the fun.
To expand on something I said in another thread: Gimmicks were good for HA. IWAY was good for HA, spike builds, hold builds, annoying crapway were good for the mode of play HA was intended to be. They were good because anyone could get a party quickly, go in and--win or lose--play.
PuGs were good for HA. Turning it into some underworld version of a GvG training ground obviously is not. If you wish to contest that statement, talk to me in ID2 Heroes Ascent. We can have a since private conversation in All chat.
I say this without shame, pride or malice. If Anet intends to revamp HA, it needs to be a game for the masses, not the elite few. I fear, though, that Anet will learn a very different lesson from their experience with HA:
better to make nothing than to have PvP for the masses.
GGs
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Apr 29, 2008, 01:20 AM // 01:20
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#18
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Banned
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Quote:
Originally Posted by solstar
Its the fame/titles/emotes that have ruined HA.
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You win! My thoughts exactly.
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Apr 29, 2008, 10:08 AM // 10:08
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#19
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Krytan Explorer
Join Date: Jun 2007
Guild: Ray
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Quote:
Originally Posted by Kyp Jade
GW2 will be 100% focused on pve, sure there will be a somewhat gvg equivalent, and then a glorified version of alliance battles
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/winthread
12
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Apr 29, 2008, 05:51 PM // 17:51
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#20
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Forge Runner
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I will be disappointed if there are no shiney tigers in GW2 :'(
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